Current · Production2026-09-06 · v1.0.0 · runtime 1.0.0
v1.0.0 Creator Suite polish
The build shown on the landing page and in the store screenshots. Token ledger final, paywall stable, community gallery live.
8f11699 add StickyBar, ThumbItem, ThumbnailLoadingSlot, ToolCards and video export hooks video editor
dc224e8 add short generator publish screen and related services shorts
2505900 add social authentication hook and service auth
8e462f6 add Community Gallery page and update navigation links community
e73f517 enhance automation notification handling in NotificationsPopup + usePushNotifications automation
b873984 add automation scheduling and validation features automation
f8d14ef updates on pricing — packs 550 → 45 000, subs $19.99 / $49.99 / $209.99 pricing
Routes added: /(short-generator) · /(automation) · discover.html live API. Pricing now matches constants/revenuecat.ts → PRODUCT_IDS exactly.
Pre-release2026-08-28 → 2026-09-03 · v0.9.x
v0.9.0 Performance & automation foundations
Bundle size down, re-renders fixed, CI green, automation types landed.
fe29ab8 Refactor code structure for improved readability and maintainability
0f95692 a lot of improvements for performance perf
5340c10 consolidate duplicates, reduce bundle size, fix re-renders
02723c7 fix bottom safe area on Android + CI pipeline android
fc6b011 fix tabs · 4cee1e9 update package · b90aa47 plist + fullscreen toggle
Foundation2026-08-16 → 2026-08-27 · v0.8.x
v0.8.0 Layers, brush & ledger
The Photoshop parity foundation: GPU-unlocked layers, a real brush engine, and an auditable token ledger. Blender Studio material work ships here.
c59adfe implement layer management system with hierarchy and rendering logic — src/features/layers/ layers
356737a add brush engine with textured brushes and stamp-based rendering canvas
df4b5b1 implement compression history + token charge confirmation
c5d3257 add Token History screen and Token Usage Graph component billing
4cd63c0 manual scene spatial management and viewport navigation · bf3f4f8 canvas fixed dimensions
a61c7e3 manual openings and shape input handling · 0963b44 blender studio + edit image
e19f8c5 mockup service + face material tests
Suite2026-08-03 → 2026-08-15 · v0.7.x
v0.7.0 Avatars, boards & premium
From single-tool to suite: persistent characters, collaborative boards, and the paywall that funds the token grants.
0268d86 implement strategy board with seed data, theme, and types strategy
fc5ae65 add UX design feature with theme, types, and store ux/ui
74d3754 BlenderStudio templates, theme, and types
aa84a87 add Avatar Studio service and 3D avatar components · 76717dc motion generation states
2daf737 enhance premium access handling with timeout + refresh-interceptor tests premium
4d23209 enhance production env validation + premium access features
0d309b5 add video background removal service and stock media search video
Editor2026-07-30 → 2026-08-02 · v0.6.x
v0.6.0 Video editor + motion foundations
The editor becomes a timeline: keyframes, transitions, audio ducking, voiceover and screen capture.
c584fe1 enhance video editor with transitions and audio ducking timeline
672dc9a add non-destructive crop for video and image clips
08ee55f add clip motion with effects and easing options
ad8eb40 implement AI editing service and canvas AI operations ai edit
79ade5e add voiceover with recording and AI voice generation
7b372a6 add screen recording module with iOS and Android support
b36fc58 enhance gamification — achievements + level-up notifications xp
9cd321a add text morph with rasterization support
Core2026-07-21 → 2026-07-29 · v0.5.x
v0.5.0 Canvas, storybook & payments
Image editing hardens, storybook and presentation scaffolding appear, and the payment ledger is seeded.
10cc51f storybook features + erase enhancements
2f06b5a implement payments — RevenueCat + store sync
bec626e stall watchdog for generation jobs + audio generation errors
74594e4 enhance audio and video handling · dde4aae text styling controls
1caa77d video editor image generation modal + segment editing
Foundation2026-07-11 → 2026-07-20 · v0.4.x
v0.4.0 Generation pipeline + 3D kickoff
The AI backbone: Nitro Fetch, Expo SDK 56, Filament + Viro, and the first branded generation flows.
c14b854 integrate react-native-filament and worklets-core, enhance video editor
5adb2a4 enhance video editor with AI tools and drawing capabilities
f465821 add AR preview functionality ar
1f3cd02 refactor Tools to shared GOLD constant
bc52d23 updates overall · 6fc52a0 performance + layout
RoadmapNext · tracked in docs/CREATIVE_SUITE_MASTER_PLAN.md
Up next — what the master plan orders
The app already has the GPU engine (FN-01) and the layer model (FN-02). The next phases wire them through every surface so preview and export stop diverging.
Next: Colour & effects UI Phase 2
Wire services/gpu-effects through canvas + timeline. Real curves, HSL, LUT, grain/glow/blur exportable. Unblock validate-export.ts.
Then: Selection & retouch Phase 3
Lasso, polygon, magic wand, subject/sky, refine edge, clone/heal, gradient tool. Photoshop credibility requires this before marketing says it.
After: Keyframes Phase 4
Unify ClipSegment + BlenderManualKeyframe into bezier Track<T> + graph editor. Enables speed ramps, motion blur.
Reach Phase 11
Brand kit, templates with slots, multi-format export in one pass, guided first-run, history scrubber — “for other people”.
Engineering items EN-01…EN-08 (tiled rendering, worklet grade eval, 7,988-line canvas-editor split) attach to whichever phase first makes them binding. Full table: docs/CREATIVE_SUITE_MASTER_PLAN.md §7.
Browse what already shipped · Pricing & tokens